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Send Targets position to GrandMA 3

To send Targets positions to a GrandMA 3 station, you can use the PSN protocol.

Hardware connection

The Kratos station and the GrandMA station must be connected to the same Ethernet network.

  • As PSN is a multicast protocol, the Kratos station doesn't need to have a Ethernet address in the same subnet as the GrandMA station. They must just be in the same network.
  • In case you use a physical GrandMA 3 console, you can use any Ethernet connector to receive PSN.

GrandMA side

To receive PSN information on GrandMA 3, you have to follow these steps :

  • Open the menu window and go on the "Network" page.

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  • Choose a MA-Net interface.

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  • A click on the "Create" button to create a session.

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  • Go to the menu window again and open the "In & Out" page.

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  • Go on the "PSN" tab.

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  • Activate the PSN input by clicking on the "Enable input" button at the top right of the page.

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  • Check that the "Interface" is set to the interface to which Kratos is connected (127.0.0.1 if Kratos is run on the same computer than GrandMA 3).

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  • Create a new PSN input by clicking the "Insert new System" button at the bottom left of the page.

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  • A new line will appear in the page, with all text in red.

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  • Enable the PSN input newly created by right-clicking on the cell of the line corresponding to the "Requested" column. The text of the line will turn white.

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  • Default Ip address and port for a PSN server are 236.10.10.10 and 56565. If you have multiple PSN servers on the same network, be sure that they are each linked to a different port. It is possible to change the Port and PSN Multicast address if the server does not follow the standard port and multicast address.
  • To check if the connection is established, you can develop the tracker list of the PSN input by clicking on the arrow icon next to the PSN system Name. If you can see the name and position of the Targets sent by Kratos, the connection is established.

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You can find more information about PSN on the MA help page.

Kratos side

On Kratos you will need to create a PSN server to send the Targets position to the GrandMA 2 station. This is done by creating a PSN Module :

  • Go to a Module view, click on the "CREATE MODULE" icon on the left of the view and select "PSN" in the list of available modules. Choose a name for your module and click "CREATE".

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  • Select the Module in the list and enter the Ip address you want to use for the PSN server. You can also change the port number if needed.

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  • You can change the PSN server name that will be seen on the GranMA2 station

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  • If the GrandMA3 doesn't use the same coordinate system, you can remap and invert the axes before sending the position data. You can also do that on the GrandMA3 side.

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  • Make sure that the module is Enabled and that the Output is Enabled too.

You can learn more about setting up a PSN server on Kratos here.